Essay - Published: 2022.04.23 | record | unity | video |
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In this post I'm going to sho you how to record your Unity scenes right from the Unity editor - no code or 3rd party packages required. This is the same method I use to produce high quality renders of my own scenes.
Unity Recorder is a free package built and maintained by Unity Technologies (the creators of Unity) expressly for recording your Unity scenes.
I use and recommend it because it's:
Now let's setup Unity Recorder so we can record your scene.
I'm using Unity's built-in 3D Core template to keep things as simple as possible. You can use an existing scene you've created or start from a template like I did.
Unity Recorder works with the built-in renderer, URP, and HDRP so it should work with your project as well.
Now that we have Unity Recorder set up in our projects, we can use it to record our scene.
Recorders are the different ways Unity Recorder can capture our scene. The main ones are:
For now, let's go with Movie.
You should now have a recording of your scene in the output path configured into Unity Recorder.
I typically record Unity scenes of my generative art. Get started with generative art in Unity with Unity: Procedural Generation with Unity3D and C#
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