Essay - Published: 2023.12.03 | reflect | reflections | release-notes |
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It's already December! I feel like every year seems to go by just a little faster. I feel like an old person cause I say that every year on repeat. But it's true. Maybe I am an old person now.
In 2023.11, I went to Toronto, dove into the world of server-side rendering with F#, started doing vodcasts, created an email list, and finally went to the doctor.
We've been making regular adventures around the North East this month.
And reconnecting w friends near and far. Winter season can be tough since lots of people are traveling around for holidays / escaping the cold but life is busy so you must still find a way.
Recently I've been diving into the old but trending idea of server-side rendering. It's really gotten me excited to build again and I think that's pretty apparent in my TECH and Shares buckets.
Megna has continued to dive into the world of video games and it's been fun to share that together. This month she's experiencing a JRPG for the first time which has been amusing to witness.
Work is going well! I was v anxious a few months ago cause I didn't know if it would end up being a good decision or a bad one. But overall it's been a very positive experience and I'm enjoying getting to build a lot again.
I'll probably have a longer essay on this in my year review but some things that are top of mind that I like and think are important for finding roles that provide satisfaction:
Anyways it's p good now even if I have to deal with some less than ideal pythonisms.
Earlier this year I decided that my TECH bucket needed a change. I was so focused on trying to be "impactful" that I forgot how to just have fun. But the whole point of this stuff is for me to have fun / lead a good, fulfilling life so that path kinda missed the point.
So I changed to a more playful, experimental outlook.
Since then my builds have been a lot more random-seeming. But they've also been a lot more fun and exciting!
Essentially I've just allowed myself to build / play whenever and sometimes this leads to 0 outputs and sometimes it leads to too many outputs. But overall I'm having a better time so that's a win.
This month I've been going in on server-side rendering, particularly with F# - my favorite language - and HTMX which gives your HTML superpowers (also the memes / essays are unreasonably good).
I've found the server-side rendering paradigm very refreshing. It's simple. It's powerful. It's super fast. And I only gotta write in F# which makes it fun.
Similar to TECH, my Shares have taken a more informal turn. And that's made them a lot more fun as well.
Previously I was putting a lot of work into strategizing and polishing up my Shares to kinda be short, pithy presentations. But that took a lot of work on my side, wasn't super satisfying for me, and I think kinda came across as selly / inauthentic. I think my discomfort / non-funness bled through a bit in these videos.
Recently I've taken some inspiration from the long-form podcasts and YouTubers I follow and shifted focus from my presentation back towards my content. I'm loosely calling this a vodcast.
This has led to:
So definitely tradeoffs and the long-form posts / videos won't be for everyone. But ultimately I think this has led to more fun / energy for me and thus is a more sustainable 3S (Simple Scalable System) long-term.
Now I kinda just share the things that are top-of-mind, typically things related to stuff I'm building in Business / TECH or interesting things I've read recently. That's been fun and I hope to continue making it fun.
I already have Shares scheduled through most of the month of December which I think goes to show how much more I like this approach than previous ones.
Also! I started up my email list again so if you want to get a ~monthly email when I write release notes like this, sign up for The HAMNIVERSE.
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No big updates here.
It's nearing end of year so will be wrapping up any in-flight projects and reviewing my year. Year in Review coming in ~1 month.
Thanks for reading and have a good December!
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