The Creation Cycle
Date: 2022-05-30 | creation-cycle | product | systems |
The Creation Cycle is a generic process by which any form / scope of creation can effectively implement iterations of continuous impact and learning. I believe it's the most effective way to create meaningful things.
Diagram of The Creation Cycle
- Observe - Understand the domain.
- Create - Execute on the domain's most important Problems and Opportunities.
- Reflect - Learn from this Cycle. Improve the next Cycle.
- Share - Share Cycle's outcomes with the world.
Notes:
- You do not have to go through the Creation Cycle in the order listed, though typically this is the order it's used in
- The Creation Cycle is built to be iterative. When one Cycle ends, the next begins.
- The Creation Cycle is useful at every scope and is likely best used in recursive iterations
Example Usage - Multiple Scopes:
- Creation Cycle for top-level business roadmap
- Creation Cycle for each org's roadmap
- Creation Cycle for each team's roadmap
- Creation Cycle for each individual feature
- Creation Cycle for each team's roadmap
- Creation Cycle for each org's roadmap
Personally, I use the Creation Cycle to structure most of my life's processes.
- Planning and coding software features
- Ideating and validating businesses
- Ideating and writing blog posts
- Personal reflections and life plans
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