Date: 2020-04-16 | projects | coffeedash |
what is it?
coffeedash is an endless runner game in the likes of Temple Run. I wanted to build something light-hearted and to give back during the COVID-19 crisis.
It's part of HamForGood, with 80% of its proceeds going to support the fight against the virus and those affected by it.
how can I get it?
how was it built?
I built coffeedash in Unity. I wanted to learn a new technology and figured a game engine would be cool to learn. I considered Unreal, Godot, and Unity but eventually went with Unity for its wide platform and user support, maturity, and expansive asset store.